Quote Originally Posted by ckosloff View Post
Please elaborate.
What bugs did you find?
I am thinking of doing some work on the attributes part of that, if you could save me some work I would be most grateful.
FYI, I did test latest version of Improved Attributes Controller, I'm gonna keep it, works better than Bulk Attributes Controller.
Attributes modelnumbers definitely does not work, this mod is in Beta stage, to put it gently.
I am currently working on the attribute import. The code in 1.2.5.4 tab and the CSV for attributes is basically useless. So I've tossed that and am working from scratch with my own concept.

There are several bugs in 1.2.5.4, sorry if I am not specific. I've worked on this over some lengthy time doing my own patches and improvement in addition to adding fields for the PRODUCTS table that are useful to me. Most notably are errors in logic when updating an existing product. EP would not pull the existing data to use as default, and you often get the PRIOR item's data. Manufacturer comes to mind first. Bad things happen when your default language code is not 1. Dead code from OSC. Funkiness in the date management. I pulled the MUCH better code for dates from phazie's CSV version. All of these have been discussed if you were to read this entire thread and some of the sub threads.

Let me also say that Phazie's CSV version is a much better concept, and EP should end up as a CSV only product-mind that you can still use TABs to seperate data. That really is the standard. Using EOREOR is at best a clunckly solution compared to readily available functions in PHP. However, I've been modding my own TAB version for some time, and will first solve this attribute issue there before combining the two.

Here is an open question to EP users: Does the froggle code really need to be in this? It seems there are several google feeders that perform this function just fine.

Anyway, I really want to see a solid core product come out of this, and attribute has been the most oft requested feature to see fixed. Given a week or two, I should be able to post some beta code for the community to poke at.

-cj